AI Insights · Timothy · April 2025
Top Science Games on iOS in Ecuador: Q1 2025
Explore the performance of the top five science games on iOS in Ecuador during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the iOS platform in Ecuador saw intriguing trends among the top five science games. Here's a closer look at their performance, based on data from Sensor Tower.
Plague Inc. from Ndemic Creations experienced fluctuating weekly revenue, peaking at around $42 in early January before declining to about $17 by the end of March. Downloads were sporadic, with a notable spike to 15 in mid-January. Active users initially increased to 19 in January but saw a gradual decline, stabilizing around 4 by March.
Jetpack Joyride by Halfbrick Studios maintained a steady weekly revenue, starting at $35 and ending with a slight decrease to $16. Downloads showed a consistent pattern, with a high of 88 in late March. Active users began at 644, tapering to 269 by the quarter's end.
Get aCC_e55 from Andrew Kyznetsov had minimal activity. Revenue showed occasional spikes, reaching $17 initially, while downloads remained low, peaking at just 2. Active users were consistently low, around 6 at the start but dropped to 2 by mid-February.
Cell to Singularity: Evolution by Computer Lunch saw modest revenue growth, hitting $7 in mid-March. Downloads were steady, with a slight increase to 5 by January. Active users started at 34, gradually decreasing to 19 by March.
Lastly, Elements Periodic Table Cards from Atomic Imagination had limited data, with revenue appearing in March at $10.
For more insights and detailed data, visit Sensor Tower.